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Combat arms line of sight
Combat arms line of sight












combat arms line of sight combat arms line of sight

Probably, if you have not tried to create a mod, you do not see this point but I have made several and I can tell you how hard was this. In the same way, with the old engine, the creation of new mods was very long and sometimes, very difficult. Now a 3D engine, without problems between the graphics and code, I am sure how it can be a better start point for to continue the CC games. Yes but it has been said many times, the old 2D engine was old, it had several problems and it could not be improved more. Was hard to see elevation changes on the maps, but contour lines on the overview map was included in the last game (GtC) that aleviated this a great deal. Top down 2D was perfect for this kind of tactical game. My Profile Inbox Address Book My Subscription My Forums Log OutĬlose Combat August Update - The Line of Sight toolĪll Forums > Close Combat – The Bloody First > Close Combat August Update - The Line of Sight toolĬlose Combat August Update - The Line of Sight tool - 9:14:30 AMĪgree with you Outlaw Josey Wales. The Colonials strike back! New Battlestar Galactica Deadlock: Resurrection content coming soon! Order of Battle: Red Star OUT NOW WarPlan Dev Diary #5: Supply system Slitherine acquires the Master of Magic franchise Order of Battle moves East on August 8th! Fantasy General II - Twitch Let's Play series announced! The new update for Armored Brigade is live Order of Battle: Red Star - The Red Army is coming! Field of Glory: Empires has been updated to version 1.0.3 Fantasy General II - A look at the Campaign Mapįorums Register Login Photo Gallery Member List Search Calendars FAQ














Combat arms line of sight